Unreal Engine 5(UE 5)

Ruwan Wijayasundara
3 min readJan 1, 2021
Source image: https://mmoculture.com

If you are a game developer, you may not know the unreal engine. The engine belongs to Epic games company. They have just released the first look at Unreal Engine 5.Undoudtedly, it will revolutionize the video game arena.

According to the Epic Games company, the UE 5full release is expected later in 2021.

Below are some ideas for UE 5

“When UE5 comes out, it’ll change how game dev works 100%”

- Anonymous

“It will be a year of transition toward new generation consoles and a large shift for game development pipelines thanks to new game engines like unreal Engine 5”

- Nazarene Giannelli.

“At ICVR, we’re really excited to get our hands on unreal engine 5 ICVR, we’re really excited to get our hands-on Unreal Engine 5 to see how its new tools help enable in-camera final pixel for LED wall content. As creators, we always have to walk a very fine line between visual quality and optimization, so that scenes can run in real-time, and UE5 is taking big steps to make this balancing act less restrictive while designing scenes.

The new Nanite tool should take a lot of burden off of artists by enabling real-time LOD scaling, and really letting us go wild with the import and placement of high-quality 3D assets. On the lighting side, the new Lumen tool promises to speed up our lighting workflow dramatically by giving real-time global illumination updates in scenes without having to constantly rebuild lighting (and anyone who’s worked in UE4 doing lighting tweaks knows how much time this used to take).

The release of Unreal Engine 5 can’t come soon enough for us, and we’re already eagerly counting down the days!”

-Ihar Heneralau, CEO/Co-Founder ICVR

UE 5 the major feature is Nanite. It allows for highly detailed photographic source material to be imported into games. The goal of UE5 was to make it as easy as possible for developers to create detailed game worlds without having to spend excessive time creating new detailed assets, allowing the engine software to handle these factors. Nanite can import nearly any other pre-existing three-dimension representation of objects and environments including ZBrush and CAD models, allowing the use of film quality assets.

Another feature is Lumen. Lumen is a “fully dynamic global illumination solution that immediately reacts to the scene and light changes”.

Epic games also developed the UE 5 to take advantage of the upcoming high-speed storage solutions with the next-generation console hardware that will mix RAM and custom solid-state drives. Epic affirmed that UE 5 would be fully supported on the Xbox series

Resources:

https://en.wikipedia.org/wiki/Unreal_Engine

https://www.perforce.com/blog/vcs/unreal-engine-5

https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5

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Ruwan Wijayasundara
Ruwan Wijayasundara

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